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UN Containment Corps marines advancing on a Hive bio-titan across a spore-saturated battlefield

Contain it.
Or become it.

A real-time strategy game where two factions fight over a resource that is starting to think back.

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Field Briefing / 03

Where we are right now

It fell six years ago

A meteor cracked open over the Pacific and seeded the planet with Spore. It burns hotter than uranium, grows like moss, and nobody has worked out how to safely put it in a box.

Two answers, no middle ground

The UN Containment Corps wants to burn it back to bedrock. The Hive Syndicate wants to let it in. Officially there is no third option. Unofficially, the people stuck between them are running out of road.

Something underneath is listening

It does not speak. It does not march. But patrols are coming back wrong, comms are picking up voices that were never sent, and the ground, when you put your ear to it, has started answering back.

UNCC commander backlit by drop-ship floodlights, hazard orange trim
Faction 01

UN Containment Corps

Contain. Hold. Sterilize.

A disciplined, multinational military force assembled in the wake of the Incursion. The UNCC fields conventional firepower, railed armour, orbital drops, and atmospheric scrubbers, and believes the Spore is a planetary infection that must be erased before it finishes rewriting the biosphere. Their doctrine has no word for negotiation.

UNCC Marine, rifle, exosuit
Marine
UNCC Orbital Uplink, superweapon relay tower
Orbital Uplink
UNCC Titan, capital walker
Titan
Hive convert wreathed in magenta spore bloom, bone-cream robes
Faction 02

Hive Syndicate

Be heard. Be many. Be one.

Once a fringe cult on the edge of the exclusion zone, the Syndicate was the first to embrace the Spore, and the first to be embraced back. Their cities are grown, not built. Their soldiers share a psychic link called the Choir. They do not see themselves as the next species, only the next verse, and they cannot understand why the rest of humanity is still screaming.

Hive Witness, spore-touched elite
The Witness
Hive Crawler, bio-vehicle
Crawler
Hive Flesh Pit, infantry spawner
Flesh Pit

The front line

The Singapore Bloom, a contaminated cityscape six years after the Incursion

Both factions believe they are saving humanity. Only one can be right.

Operations Timeline / Eyes Only

The road to first contact

Five phases between here and full release. We ship publicly, in waves, with the people who signed up first.

  1. Phase 00Complete

    Pre-Alpha

    Q2 2025, Q1 2026

    Engine, faction asymmetry, core economy. Internal only. The Spore was, briefly, a single floating cube.

  2. Phase 01In Progress

    Closed Alpha

    Now

    Invite-only stress test. A few hundred operators, one map, one match length. Telemetry on everything.

  3. Phase 02Upcoming

    Closed Beta

    Summer 2026

    Beta sign-ups go out in waves. Three maps, both campaigns playable end-to-end, ranked queues open.

  4. Phase 03Upcoming

    Open Beta

    Late 2026

    Public, browser-based. No download. Bring a friend. Bring two. The Spore will notice either way.

  5. Phase 04On the Horizon

    Launch

    2027

    Full release. Co-op campaign, ranked seasons, mod tools. Whether you contain it or become it is up to you.

Deployment Channels

Where you can play it

Bio-Op is browser-first. No install, no waiting room. Storefront builds follow.

Follow the build

2026.04.18

Designing the Spore Spread System

How a single tile of contamination becomes a living map feature, and why we threw out our first three prototypes.

2026.05.02

How the Choir Sings: Audio Behind the Hive

Layered vocal beds, recorded crowd whispers, and the rule that no Hive unit may ever sound entirely alone.

2026.05.16

Balance Pass One: Why the Bloater Got Slower

Notes from our first internal tournament, and what changed for both factions in the patch that followed.

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